Monster Hunter Wilds has been met with a mix of excitement and disappointment from fans. While it promises an adventurous journey with its innovative mechanics, it hasn’t yet matched the praise received by its predecessors, Monster Hunter World and Monster Hunter Rise. The key issues holding it back are its initially low difficulty level and notable performance problems on both PC and consoles.
CAPCOM’s Commitment to Performance Enhancements
The development team has worked diligently to ramp up the game’s challenge by rolling out free updates that introduce tougher monsters and formidable Arch-tempered variants. However, performance issues have continued to plague the experience for many players. Fortunately, CAPCOM is set to address this with the upcoming Ver. 1.0.4.00 update, launching on December 16. This update promises significant CPU and GPU optimization across all platforms, with improvements that include:
- Redistributing frames, refining collision detection, and decreasing simultaneous effects to enhance processing efficiency.
- Streamlining processes by cutting unnecessary computations.
- Introducing over 100 enhancements impacting players, monsters, Seikret, Palicoes, NPCs, GUI, effects, and more.
Eliminating unnecessary processing aims to tackle the root of most performance issues, likely caused by aggressive data streaming to the GPU.
New Challenging Content on the Horizon
The forthcoming update doesn’t just focus on performance. Players can also look forward to the debut of the monster Gogmazios, new 9★ tempered monsters, and the daunting 9★ Rathalos that will haunt the Scarlet Forest and Oilwell Basin for those at Hunter Rank 100. Weapon balance adjustments, fresh paid cosmetic options, and more are also on the agenda. Detailed information on what’s included in the update can be found on the game’s official website.

With the performance issues potentially resolved, Monster Hunter Wilds could finally capture the audience it initially aimed for. This improvement could entice players who have stepped away to return, much to the delight of producer Yuya Tokuda.