Mastering Octopath Traveler 0: Top Job Picks and Essential Skills
Octopath Traveler 0 introduces a fresh spin on the series’ iconic Job system, allowing players to engage deeply with a variety of classes and skills. This guide provides insight into these Jobs and their best applications.
Table of contents
Job System Unveiled
In Octopath Traveler 0, the protagonist can unlock and utilize eight distinct Jobs, each with its own set of unique skills akin to traditional RPG classes.
Changing Jobs for the Protagonist:
- Press Triangle (PlayStation) / Y (Xbox) / X (Nintendo Switch) to access the Main Menu
- Select the Skills tab
- Select Protagonist’s Jobs option
- Choose your Job
Only the protagonist can switch Jobs, while other characters are locked into their fixed Job roles.
Understanding JP Costs
Learning Battle Skills becomes more costly as your progress within a single Job, with later skills demanding more JP. The initial two skills are automatically unlocked.
| Skill Learned | JP Cost |
| 1st Learned Battle Skill | 30 JP |
| 2nd Learned Battle Skill | 100 JP |
| 3rd Learned Battle Skill (Unlocks new Job) | 300 JP |
| 4th Learned Battle Skill | 800 JP |
| 5th Learned Battle Skill | 1,500 JP |
Support Skills, conversely, are unlocked as more Battle Skills are acquired.
| Support Skill Slot | Battle Skills Required to Unlock |
|---|---|
| Support Skill 1 | Unlocked after learning 4 Battle Skills |
| Support Skill 2 | Unlocked after learning 5 Battle Skills |
| Support Skill 3 | Unlocked after learning 6 Battle Skills |
| Support Skill 4 | Unlocked after learning 7 Battle Skills |
Protagonist’s Jobs at a Glance

After completing the introduction, players can select a starting Job from eight possibilities. Achieving a new Job requires mastering three skills from the previous Job, costing a total of 430 JP (30 JP for the first skill, 100 for the second, 300 for the third).
| Job Class | Weapons | Primary Focus |
|---|---|---|
| Warrior | Swords, Spears | Physical Attack, High Defense |
| Merchant | Spears, Bows | Leaf and JP earning abilities, support focus |
| Thief | Swords, Daggers | Steals HP, SP, items, high speed |
| Apothecary | Axes, Tomes | Healing focus with decent Physical and Elemental damage |
| Hunter | Bows, Axes | High agility, great at inflicting status ailments |
| Cleric | Staves, Fans | Magic focus for healing and damage |
| Scholar | Tomes, Staves | Elemental damage |
| Dancer | Fans, Daggers | High speed, support focus |
Warrior

With a focus on physical damage using Swords and Spears, the Warrior excels in counterattacks and enhancing their own attack power.
Skills like Helmcleaver and Support Skill Peak Performance shine when paired with other physical-damage-focused characters, especially with full health maintenance.
| Skill Type | Skill Name | SP Cost | Effect / Description |
|---|---|---|---|
| Battle Skill | Cross Strike | 12 | Deal sword damage to a foe. |
| Battle Skill | Abide | 6 | Raise own Phys. Atk. for 3 turn(s).
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