Hideo Kojima recently graced the Lucca Comics 2025 event, captivating fans with a special panel appearance alongside Death Stranding 2: On the Beach actors Luca Marinelli and Alissa Jung. The discussion delved into their unique experiences working on the game, including the challenges of remote shooting during the pandemic. Kojima also opened up about his deeper motivations for creating games, revealing a heartfelt desire to inspire happiness and resilience in players.
Hideo Kojima’s Creative Philosophy
Kojima expressed his vision of games as a source of energy and hope. “I grew up watching movies or reading books. When you’re a child, you feel so dark about the world sometimes, but for me, there weren’t really good role models around me, so what helped me was movies. The characters, or the dialogues, or the theme of the movie really cheered me up. I thought that gave me energy to live on. So I want to return that and that’s one of the reasons I create games.” Kojima hopes that players can find solace and joy, much like he did in his youth. Through immersive experiences and meaningful character relationships, he aims to provide something valuable for players to carry into their lives.
The Future of Death Stranding 2
Death Stranding 2: On the Beach launched on June 26 for PlayStation 5 to widespread critical acclaim. With the franchise rights now back with Kojima Productions, fans eagerly anticipate the game’s release on PC and possibly Xbox Series S and X in 2026, following the precedent set by the previous installment.
For those familiar with Kojima’s creative mindset, his comments resonate as a testament to his enduring impact on the gaming world. His unique approach continues to touch and inspire players around the globe.
[Category]Adventure/Open World[/Category]