AI-Powered AMD FSR Redstone Launches Unannounced in Call of Duty: Black Ops 7, Elevating Visual Excellence Technologies

AI-Powered AMD FSR Redstone Launches Unannounced in Call of Duty: Black Ops 7, Elevating Visual Excellence

AMD’s latest technological advancement, FSR Redstone, has finally emerged in the gaming world, making its first appearance in Activision’s latest release of Call of Duty. This marks an exciting milestone for the gaming community eager to experience enhanced visual and performance capabilities.

FSR Redstone’s Arrival in Call of Duty: Black Ops 7

Since early 2025, AMD has been diligently expanding its suite of graphics technologies, with Redstone standing out as a significant innovation. Reports suggest that FSR Redstone, driven by Machine Learning, introduces groundbreaking neural rendering technologies intended to elevate both image quality and gaming performance. A Reddit user noted that this feature has surfaced in COD: Black Ops 7, further signaling its entry into mainstream gaming.

The game’s graphics settings label the feature as “FSR Ray Regeneration,” which aligns with the anticipated rollout of Redstone in new AAA titles. However, only the Ray Regeneration aspect of the technology is currently available, suggesting that this is merely an initial phase rather than a full-fledged debut.

The Power of Ray Regeneration

AMD’s FSR Ray Regeneration acts as a machine learning–based real-time denoiser, substituting traditional methods to sharpen details and reduce artifacts in raytraced effects. Announced earlier at Computex, this feature is the first of its kind from the FSR Redstone suite and will be available with the launch of Call of Duty: Black Ops 7 on November 14th.

The technology, compatible with AMD Radeon RX 9000 Series graphics, utilizes neural networks to refine ray-traced reflections and shadows, delivering a more cinematic and immersive experience.

AMD FSR Ray Regeneration, a machine learning–based real-time denoiser, will be available in Call of Duty: Black Ops 7 at launch on November 14th.

For those curious about the complete FSR Redstone package, sources indicate that it includes three main features: Neural Radiance Cache, Machine Learning Ray Regeneration, and Machine Learning Frame Generation. These advancements rival NVIDIA’s recent DLSS upgrades by enhancing visuals through AI and neural networks.

  1. Neural Radiance Caching, which utilizes an ML model to learn the light behavior and predict scenes for efficient real-time global illumination.
  2. ML Ray Regeneration, trained on noisy, low-sampled renders to predict and filter grainy noise in real-time, offers sharper visuals while reducing overall rendering costs.
  3. ML Super Resolution to reconstruct low-resolution visuals in real-time and offer upscaled images.
  4. ML Frame Generation that inserts new, fake frames between the real, rendered ones for improved performance.

The limitation to FSR Redstone’s debut is its initial exclusivity to RDNA 4 GPUs, which may prevent a portion of AMD’s gaming audience from experiencing it firsthand.

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